![]() ![]() There is a lot to discover, experiment, and play with. Game making is indeed a wide subject requiring you to take a lot of aspects into consideration. In the first few weeks new game developers spend in the community (usually during the holidays, for teenagers and students), their motivation is a little wild, expending energy in every direction. Here is an updated version dedicated to Scirra's website and community. The original article was written a few years ago for gamedev tutsplus and tried to open the discussion on gamedev communities in general. In this article, I'll detail these missteps, and how to avoid them. This is all great, but often these feelings lead to those beginners making certain missteps when joining an online gamedev community. It's common to see beginners get excited about their new discoveries, their fresh perspectives, and the overwhelming feeling that they'll actually get to build their dream game. ![]() ![]() As a moderator on Scirra's forums and having provided support for Construct 2 since its early days, I've seen my fair share of newcomers to programming and to this specific tool. ![]()
0 Comments
Leave a Reply. |